[Universal 1.19.2] MCA Reborn - 7.5.14 - MCA Reborn (2024)

[Universal 1.19.2] MCA Reborn - 7.5.14 - MCA Reborn (2)

Mod

MCA Reborn is a Minecraft mod that greatly extends the functionality of villagers by adding interaction, marriage, children genetics, and more!

Client and server

AdventureGame MechanicsMobs

343.3k downloads

694 followers

Created2 years ago

Updateda month ago

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[Universal 1.19.2] MCA Reborn - 7.5.14

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Changelog

  • TTS language is now detected automatically
  • Fixed various smaller issues
  • Personalities now have a few more phrases
  • Fixed harvest task not dropping items
  • Set workplace no longer messes up trades
  • Fixed a crash
  • Fixed data loading issues on systems with locales having non-western digits.
  • Villagers no longer harvest blocks in claimed regions
  • Added support for Let's Do Bakery
  • Fixed root advancement to appear on world load
  • Fixed villager marriage limit math
  • You can no longer restrict bells or gravestones, causing them to get stuck
  • Vanilla player models no longer modify your eye height
  • Player eye height now automatically refreshes on world join and editor changes
  • The editor now tells you if an incompatible mod disabled custom models
  • Removed vanilla mechanics for turning villagers into zombie villagers as this causes undefined behavior
  • Added HSV hair color option to editor
  • Added loot tables in case mods rely on them and let zombie villagers drop some flesh
  • Wrong procreation cooldown on new worlds
  • AI performance improvements
  • Dropped babies in the inventory no longer end up in the backrooms
  • Inverted marriage slider as this is more what people expect
  • Fixed large players receiving damage on the ceiling
  • Married adventurers no longer despawn
  • Added a procreation cooldown (3 in-game days by default)
  • Added attack-text cooldown
  • Fixed trait influenced gender preferences
  • Added gender override config flag for players
  • Fixed a crash
  • Added missing loot tables for some headstones
  • Fixed server crash
  • Removed size requirements of blueprint buildings
  • Restored C2ME compatibility
  • Fixed drunk behavior at fence gates when smart fence AI is disabled (which it is by default)
  • Fixed marriage slider not being saved
  • Fixed fallback translations on 1.19.4+
  • Added morph to the list of don't-render-custom-arms-when-installed list
  • You can no longer squish babies on the ceiling
  • Archers can now equip crossbows
  • The camera height is now correct
  • Added the ancient city as a rumor and starting location
  • Female cultists now also wear robes
  • Skin library now has...
    • Much less data transfer
    • A report system
    • Filter buttons for hair and clothing
    • Hopefully less connection issues thanks to a dedicated domain
    • Global skins now actually work
  • Invalid skins are now hidden by default in the Skin Library
  • Added even more sanity checks when uploading stuff
  • Fixed father/mother at baby item not always being correct
  • Removed gold dust
  • Added compression to skin library networking
  • Skin Editor will now reject most invalid skins
    • Existing invalid skins are marked
  • Changing workspace will rebuild trades
  • Fixed a critical performance issue when childrens are stuck in a wall
  • Disabled smarter door AI (which can open gates) by default due to reports of villagers not closing the door
  • Added a few config flags for customizing the destiny screen
  • Added experimental Skin library, editor and uploader
  • Added civil registry, a log writing down all events in a village
  • Added the villager tracker, a compass being able to track the last known position of villagers
  • Fixed baby growth command
  • Move state and infection status are no longer on the gravestone
  • Fixed hugging being restricted to adults
  • Decreased tombstone text render distance to tackle lag
  • Added compat with Chunks fade in
  • Fixed a crash
  • Enabled toddler clothes
  • Extended Sirben lore
  • 1.19.3+ chiseled bookshelves now support MCA books
  • Golden apples can now cure children
    • Using an apple on non-infected villagers will work as a gift now
  • Fixed compatibility with Custom Trading Screen
  • Added fractionOfVanillaZombies Config flag
  • Added overwriteAllZombiesWithZombieVillagers Config flag
  • Fixed a few purple uninitialized skin bois
  • Fixed "monster" advancement
  • Fixed villagers not spawning
  • Fixed not being invisible while in destiny
  • Fixed a crash when telling stories in certain modded environments
  • Syned translations
  • Added optional AI voice acting
  • Fixed reaction when lactose intolerant
  • Graveyards now print the minimum requirements correctly
  • Fixed some configs not being synced properly from the server
  • Improved whistle on sleeping villagers
  • Restricted buildings no longer increase (visual) max population
  • You can now set the home properly when changing the village
  • Adventurers no longer move in
  • Cooldown for being hurt messages
  • Added rumors, destiny and spawning to threads, decreasing lag and potentially fixing some timeouts
  • Added Armourers Workshop compatibility
  • Fixed blueprint again
  • Fixed babbling babies on dedicated servers
  • Fixed AI not always responding
  • Fixed missing skin color on hands
  • Fixed blueprint on dedicated servers
  • Fixed crash when villagers have friends lol
  • Fixed invalid task
  • Player in destiny now become invisible instead of spectator
  • Decreased village merging radius
  • Graveyards with only 1 or 2 headstones are not shown on the map anymore
  • Improved setting work place
  • Improved AI and interaction times
  • Villager will now be audible to all (nearby) players
  • Villager can now speak to you while following or staying
  • Improved compatibility with some datapacks
  • Asking to go home now disabling following/staying
  • Improved and fixed set home, restricted homes, blueprint home sync and go home
  • Made all chances in the Config floats
  • Added nameTagDistance to control range of name-tags
  • Fixed Armor rendering issue
  • Fixed server crash when trying to eat something with status effects
  • Improved harvesting task
  • Fixed Sirben having the voice of god
  • Fixed config crash errors not being printed
  • Fixed compatibility with First Person mod and co
  • Fixed babies speaking fluent english
  • Added AI benefits for patrons
  • Fixed placing babies
  • Fixed GPT3 AI on dedicated servers
  • AI now has a sense of biome, weather and daytime
  • Fixed crash on 1.19.3
  • Fixed a lag spike and improved overall village performance
  • Synced Patrons list
  • Fixed wrong baby name when placing from creative
  • Simplified Villages
    • Villager no longer rely on a village to find a home
    • Buildings are no longer required and automatic scanning is disabled by default
      • Frees a bit of CPU
      • This can be toggled in the blueprint
      • Manual tagging is possible too for more control
    • Buildings do however grant buffs and upgrades to the community, boosting the mood and enhancing guards armor
  • Added special vision for Sirbens
  • Added PTG-3 based villager chat AI
    • Enable in Config
    • Speak their name once to start a conversation
  • Added more phrases
    • Especially if you are a parent
  • Fewer crashes when crippling the Config
  • Improved dialogues
    • Player Gender
    • Added Greeting back
    • Villager no longer welcome you if you are a Mayor or Monarch
  • Staff of Life now has 10 uses instead of 5
  • Fixed armor texture on female players
  • Fixed performance issue related to villager renderer
  • Fixed Turkish locale issues again
  • You can now start a village with a room (e.g. underground)
  • Added more phrases
  • Fixed villagers using the steve second layer
  • Villager can now open gates
  • Villager now prefer paths and dislike stepping on grass (potential unstable)
  • Improved grieving
    • Villager will grieve when a close villager dies
    • Villager will also grieve once a week at a graveyard
  • Improved taxes
    • Tax items can now be configured
  • Fixed graveyards disappearing
  • Villager with family or friends will now spawn a gravestone if none was found
  • Updated most textures to SoyTutta
  • Updated and added additional headstones
  • Fixed blocked buildings
  • Added rock paper scissor dialogue options for children
  • Added percentageOfVanillaVillages as a config value to randomly keep vanilla villages
  • Fixed adventurers spawning in unloaded chunk
  • Fixed crash when disabling MCA player model
  • Added tooltip to editor to avoid confusion when choosing vanilla model
  • Fixed players also having randomly colored hair
  • Several Changes to the Naming systems in MCA
    • Player Naming has been fixed and works properly, much like how /nickname systems work (If you have an existingcustom name, MCA will use that instead)
    • It is no longer possible to have a whitespace/empty name, and multiple safeguards have been placed to preventexploits.
    • The Nameless Traveler code has been removed in favor of the above fix.
  • Added a hom*osexuality Trait as a possible chance to spawn with
    • This trait cannot be inherited from past/to future generations
    • Having this trait will enforce gender restrictions in Relationship Items and Villagers entering relations withthose of the same gender
    • Due to this trait being available, some relationship items being gifted may result in incompatible responses.
    • In the event of this trait being applied alongside the bisexual trait, the hom*osexual trait will take priority.
  • Added professionConversionsMap as a config value, made for mod compatibility
    • Designed to be able to use clothing from another profession, if your mod does not supply any to us
    • Example: You can make a Butcher wear Armorer's clothing, or villagers wear a certain professions clothing bydefault.
    • Only Adult clothing is used in this, baby and child clothing remains unchanged.
  • Added playerRendererBlacklist to disable certain render elements of the player model if certain mods are present
    • Supported Values: arms, left_arm, right_arm, all, block_player, block_villager
  • Fixed #373 (Gamemode being switched before user finishes destiny)
    • Should also resolve the falling-through-world issue
  • Fixed #239, #368 (Compatibility Fix for older Spectrum Versions)
  • Added villagerInteractionItemBlacklist to limit certain items from being used to interact with MCA villagers
    • By default, buckets are included to resolve Issue #273
  • Added command to convert vanilla villager within range
  • Fixed a possible crash when trying to edit a villager with an empty name; should now give it a random name instead
  • The canBeAttractedTo checks for a Player/Villager relationship now properly respect traits
    • IE the same logic that is used for villagers now also applies to players
  • Added shaderLocationsMap to allow specifying custom shaders dependent on traits
    • If the camera entity has the specified trait, it'll apply the shader, and remove it when the current camera entitydoes not.
    • Requires enablePlayerShaders to be true to utilize this feature
  • Added functionality for Lactose Intolerance
    • Applies a Poison effect after usage, similar to if a spider eye were consumed
  • Traits that are not meant to be equipped by players will no longer be seen in the Editor or Destiny Screen
    • This can be bypassed via the bypassTraitRestrictions setting
  • Added backwards compatibility for 1.16.5 and 1.17.1, to align with the EOL of 1.19.0 and 1.19.1
    • 1.19.0, 1.19.1, 1.17.1, and 1.16.5 are now officially considered EOL, and users should upgrade to retain support
  • You can no longer set the home of a villager who is either there temporarily or does not require a home
  • Fixed trades
  • Fixed equipment dropping
  • Fixed arms being funky in multiplayer
  • Official Support has been added for the Quilt ModLoader (Requires QSL + Quilted Fabric API)
  • Added villagerDimensionBlacklist, modded villager whitelists, and allowedSpawnReasons as new config options
    • Advanced Usage Only, tampering can lead to tears :(
  • Multiple Build Script adjustments to align with universal packaging + full automation
  • Fixed some wrong relationships on older worlds
  • Fabric and Forge are now packaged as one universal jar file
  • Fixed trait inheritance change
  • Fixed updating villager name not reflecting change in Blueprint
  • Fixed profession name in Waila etc
  • Fixed outdated infection book
  • Fixed an issue with the Bone Meal Check in HarvestingTask not taking into account modded items
  • Fixed an issue relating to a mismatched slot checked when a villager is left-handed and HarvestingTask#bonemealCropwas ran
  • Rewritten HarvestingTask#plantSeed to allow modded plants to be properly planted, if specified inthe villager_plantable tag and a valid BlockItem
    • This also fixes pumpkin and melon seeds not properly planting, despite being in the tag
  • Added a minBuildingSize as a counterpart to the previously implemented maxBuildingSize config option
    • I'm not sure why someone wanted this, but...ok.
  • Editor Screen Paperdoll models will now follow your mouse, just like how the Inventory Screen behaves
  • Fixed wrong pitch for babies
  • Pitch slowly increases with age
  • Fixed inconsistencies in relationship data with the Matchmaker's Ring
    • Resolves cases of incest + Added canBeAttractedTo check support
  • Fixed a missing getGender check in creating a player's Family Tree entry
  • Fixed enchantments glint on villagers
  • Fixed using mca villager spawn eggs on mca villagers
  • Fixed Sneak-Interactions with mca villagers
    • Should now open trades on applicable villagers
    • Villagers that are Jobless will disagree with the proper sound effect
  • Fixed silent sound effect compatibility with Celebrate Sounds
  • Fixed multiple rendering issues that were causing invisibility to not work on Villagers
    • Also applies to players using the custom villager model
  • Added a villagerRestockNotification config option
    • If enabled, will notify anyone in a villager's home village when a trade restock occurs
  • Undo the magical edit made to the failing villager state (ERR_EASTER_EGG_FLUKE)
  • Modified the Gift Satisfaction for ranged weapons to based off the range instead of a static 15
  • Added the Angry and Celebratory Voice Lines for Villagers when using MCA voices
  • Added a showNotificationsAsChat config option to toggle villager notification style
    • If true, the normal action bar notifications will instead show in chat.
  • Added preliminary/supplementary data for 7.4.0 content
  • Misc. Build Pipeline cleanups
  • Fixed mail notification
  • Fixed offline players not receiving letter of condolence
  • Villagers are no longer pissed when killing a Zombie Villager
  • Zombie Villagers without any family won't be buried
  • Infected villagers being killed by a zombie no longer duplicate their inventory
  • Infection now lasts longer
  • Adventurers with high hearts may stay without asking
  • Mood slowly change on its own, with slight tendency towards neutral
  • Fixed getGender checks for PlayerSaveData (Now should properly be reflected!)
  • Villagers have a voice pitch gene
  • Fixed a crash that can occur when leaving a villager's name in the editor empty when switching tabs
  • Modified a failing villager state into something more...magical ;)
  • Added Support for 1.19.1
  • Sneaking + Interacting with a villager with the editor item will now open their inventory!
  • Added Left-Handed Trait as a possible chance to spawn with
    • This trait can be inherited from past/to future generations
    • Having this trait will change their dominant hand in most tasks to be their left hand (Known to the player as theoff-hand slot)
    • Some examples of this include Work Tasks, EquipmentSet's, and Melee Attacks (For Equipment, if a preset alreadyuses both hands, it'll remain unchanged.)
    • Given Minecraft was never intended to support this type of gameplay, further tuning may be required in a futureupdate.
  • Misc. Patches for 1.18.2 and 1.19 Dependencies (1.18.2 officially identifies as LTS now!)
  • Added innArrivalNotification config setting, for notifying players in the village that a new traveller has arrived!
  • Added a Night Owl schedule, in which Cultist's and Outlaws have a chance to use, based on the nightOwlChance configsetting (Default: 50% Chance)
    • Enable allowAnyNightOwl to be able to apply this same chance to other professions
    • Guard's will also now use nightOwlChance instead of using a random boolean to determine their schedule (Meaningif you want more guards at night, increase nightOwlChance)
  • Added a Bisexuality Trait as a possible chance to spawn with
    • This trait cannot be inherited from past/to future generations
    • Having this trait will bypass gender restrictions in Relationship Items and Villagers entering relations withthose of the same gender
    • Due to this trait being available, some relationship items being gifted may result in incompatible responses.
  • Fixed Villager Fate achievements (Happy hunting!)
  • Added an achievement for dropping a baby? (There's more to this right?!)
  • You can no longer trade with archers
  • Fixed crash in blueprint
  • Fixed villager following you after trade
  • Fixed villagers not working when previously told to stay
  • Fixed harvesting tasks not always harvesting
  • Added phrases for working
  • Villager no longer work when panicking
  • Villager can heal faster when eating
  • Fixed forge server
  • Villager no longer make surprise sounds while trading
  • Fixed staying and following commands causing high CPU usage
    • Panicking staying villagers will now run
      • They will not return to original point yet, will be fixed in guards-update
  • Fixed issues when server and client have different java versions
  • Fixed server crashing
  • Fixed some sounds not triggering
  • Enabled voices by default
  • Gave sirben more personality
  • Finished sounds
    • Normalized and denoised existing ones
    • Added trading, hurt, snoring and coughing
    • Added sounds for females
  • Reputation is now the sum of all hearts
    • Reputation has been renamed to hearts
  • Villages with less than 3 (configurable) buildings are now considered settlements
    • They will not trigger the enter-village notification
  • Children now grow up in 16 days instead of 8 (configurable)
  • Babies no longer greet you
  • Added rose gold dust recipe and therefore a way to obtain rose gold
    • Removed rose gold ore
  • Being in a relationship helps for some interactions
  • A higher villager levels decreases infection rate
  • Fixed a few minor bugs
  • If you hit a villager, it will no longer follow you
  • Fixed armor texture on villagers
  • Added potion of feminity/masculinity
  • Fixed promised villager marrying
  • Fixed black hair issue
  • Removed duplicate jobless skins
  • Adventurers no longer claim beds
  • Adventurers no longer complain about too crowded places
  • Adventurers now actually charge you when hiring them
  • Hopefully fixed Stuck-in-spectator mode bugs
  • Added fully vanilla mode to player model selection
  • Added a hint to the limited /mca editor
  • Reduced which villagers are converted to support mods (Easy Villagers)
    • E.g. Igloo will have vanilla villagers now, for technical reasons
  • Less mca baby zombie villagers
  • Fixed apologizing to villagers after hit
  • Made interactions easier, except for stories if you are lying
  • Made bounty hunters more rare
  • Engagement rings now set the relationship to engaged
    • Engaged villagers won't marry someone else
  • Gifting a bouquet prevents villagers from marrying other villagers
  • More config for inn spawning behavior
  • Added (deceased) father and mother for all spawned villagers
  • Fixed compatibility issues with Origins mod
  • Added rainbow trait
  • Hair color now blends when color is gifted again
  • 2% of villagers dye their hair (configurable)
  • Parents with same gender are now properly registered
  • Added support for 1.19
  • Added support for advancements tied to fate
  • Added Adventurers
    • Spawn twice a day at inns
    • Despawn after 2 days
    • Can trade, be hired and asked to stay
  • Villager now chooses the best equipment
  • Added more eye variants
  • Fixed zombies not always using zombie clothing
  • Villager on fire will now burn their clothes
  • The Sirben cult appeared
  • Added 50.000 names from 55 different countries
    • Config option available to use modern USA names only
  • Destiny now sets spawn location
  • The /mca editor has been replaced by a limited version (configurable) to prefer comb and needle and string items
  • You can now start a village without villagers using the blueprint
  • Traders now spawn in Inns
  • Added comb to modify the hairstyle of villagers and players
  • Added needle and thread to modify clothes of villagers and players
  • Fixed advancements and book rewards
  • Improved name distribution
  • Marriage and Birth notifications are now only printed within the village boundaries, or when being friends
  • Added config flag to disable boobs
  • Added support for Immersive Weathering
  • Fixed a few crashes
  • Taxes are now once a week
  • Fixed performance issue
  • Fixed persistent zombie villagers despawning
  • Updated translations
  • Fixed crash on dedicated server when picking up children
  • Cleaned up config, added link to config wiki
  • Villager can no longer plant modded plants to remove a crash
  • Fixed a few crashes
  • Switched to an injected based player model to hopefully improve mod support
  • Using the Player model now makes use of size and gender
  • Females are now in average 5% shorter than males
  • You can now choose between player and villager model in the destiny screen
  • Fixed modded profession being naked
  • Fixed massive family crashing whistle
  • Fixed root advancement
  • Fixed Gifting advancements
  • Fixed missing riding phrase
  • Fixed duplication issue when villager use bonemeal
  • Fixed chore animations
  • Added wandering around when no tasks have been found
  • Fixed young villagers not holding tools correctly
  • Fixed Destiny partly working on dedicated servers
  • Fixed mod conflicts
  • Added clothing and hair selection
  • Bounty hunter no longer attack while in creative
  • Gifting a golden apple to a child now properly reduces the stack
  • Fixed a few wrong buttons
  • Added a few more config flags to control destiny, teleportation and editor access
  • Sneaking no longer breaks the model
  • Editor offers a button to select player or villager skin
  • Fixed issues with resizing window while in editor
  • Added destiny
    • You are asked to customize the player
    • Then you can choose from a set of spawn location to start your journey
  • Massive dialogue overhaul with over 300 new phrases
    • Added Rumor dialogue
    • Added Time specific dialogues
  • Grumpy, Gloomy and Shy personalities
  • Ported to 1.18.2
  • Modded Villager professions now display properly in all mca interfaces
  • Fixed incompatibility with eldritch mobs
  • Villager get 5 extra hearts per level
  • Added config flag to use squidward models
  • Fixed sleeping
  • Adjusted villager teleportation to be more configurable
  • Different ages will now move at different speed
  • Genes now affect speed
  • Converted villagers will now retain custom nbt data and age
  • Fixed inventory disappearing on convert
  • Fixed marriage and family tree loss on convert
  • Maximum building size and radius are now configurable
  • Fixed UI Scaling issues with interaction buttons
  • Fixed issues of bounty hunters spawning within villages if your y value is below its bounds
  • Added Village Merging
  • Fixed villagers struck by lighting
  • Added electrified trait
  • Increased button widths to better support different languages
  • Decrease revenge aggression based on the guards' relation to you
  • Added guard target list to config
  • Added aborting children by unconventional means
  • Updated the Blueprint Interface to appear more cohesive
  • Added /mca-admin forceBuildingType <type> to force a building's type
  • Fixed issues with Chores not working in 1.18.x
  • Added modded support to ChoppingTask as well as several optimizations
  • Mining Speed Multipliers can now effect ChoppingTask speed (The original 7 seconds is also configurable)
  • Fixed potential crashes when villagers perform Harvesting chores (Planting seeds throwing a NPE)
  • Fixed player marriage not saving
  • Sneaking before interacting with a villager will now open trading
  • Ported to 1.18 (And 1.18.1)
  • Fixed missing chest tag
  • Added baby clothes
  • Fixed villagers not fully moving out of the old building
  • Readded blacksmith functionality
  • Fixed scaling-flickering with iguana tweaks
  • Added text when trying to assign to invalid buildings
  • Improved interaction layout
  • Staff of Life can no longer be enchanted
  • Fixed chores phrase names
  • Command kill no longer counts as murder
  • Added config flag to disable name tags
  • Fixed log spam regarding invalid bounding boxes
  • Fixed issues when assigning family in editor
  • Buildings now support modded chests
  • Villagers will now use your editor name
  • Fixed letter author and creative mode usage
  • Strengthened Grim Reaper
  • Added mod support for atmospheric, autumity, berry good, buzzier bees, environmental, neopolitan, and upgrade aquatic
  • Villager now recognize and estimate the value of every (modded) armor, tool, sword, bow and food as a gift (accuracynot guaranteed)
  • Experienced villagers no longer become guards
  • The king can assign archers and guards at will
  • Fixed king rank
  • Can no longer pickup teens
  • Fixed curing zombie villagers
  • Added missing translations
  • Added book of supporter
  • Fixed gift desaturation not working
  • Improved teleportation, especially when following the player
  • Fixed the pixel gap of headstones
  • Fixed sleeping villagers not waking up when moved around
  • Added letter of condolence
  • Fixed dimension issues with player and villager data
  • Added mail system, used to notify the player about the death of family members
  • Glass roofs are now supported
  • Added more jobless skins
  • Updated translations and fixed wrong variable syntax
  • Added some admin commands
  • Temporary disabled baby tracker
  • You can now trade with family
  • Fixed inventory duplication bug
  • Fixed deadlock in relation with reaper spawner
  • Villager marriages now respect player hearts
  • Fixed gifting golden apple not reducing by 1
  • Fixed crash when hovering over unmarried villagers marriage-symbol
  • Villagers will also update baby time
  • Fixed datapack crash on some system locales
  • Hopefully fixed stuck-at-sleeping issues after loading world
  • Adding a building will also look for graveyards to decrease player confusion
  • Fixed guards aggression towards mobs
  • Fixed profession change not always switching clothes
  • Added Family Tree item to search
  • Fixed crash
  • Fixed reaper summoning on some server
  • Fixed issue with natural breeding
  • Blueprint will now better display vertically stacked buildings
  • Villager preview in the editor is now animated
  • Fixed wasting charges on already reviving villagers
  • Fixed a crash
  • Fixed opposite gender bug
  • Fixed villager marrying relatives
  • Guards now attack mca zombie villagers
  • No more sliding baby zombie villagers
  • Slightly enhanced village boundary determination
  • Fixed uninitialized zombie villager babies
  • Fixed flower pots with flowers not being recognized
  • Lost babies can now be retrieved by the spouse
  • Fixed crash on dedicated server when using randomized baby name
  • Village will now interact with each other
  • Iron golems will now slap the villager when hit accidentally and then chill
  • Guards will now support their citizen and have a custom dialogue when the player is the attacker
  • Improved archer AI
  • Fixed villager getting stuck in doors
  • Guards no longer panic when a raid happens
  • A wiped-out village will only send a last, bigger bounty hunter wave
  • Added all items to recipe book
  • Reworked female villager model
  • Fixed a bunch of marriage issues caused on death
  • Spouse and parents can now be modified in the villager editor
  • Fixed guard spam
  • Rank Mayor can now make villagers guards or archers manually
  • If the Grim Reaper summoning fails, feedback on why is given
  • Villager are now silent by default, configurable
  • Villages can now be renamed
  • Unlocked King rank
  • Fixed widow icon
  • Player and villager marriage symbol now swapped
  • Taxes are initially set to 0%
  • Whistle recipe now requires gold instead of rose gold
  • Rings are no longer usable as gold ingots
  • Fixed a crash related to building detection
  • Integrated community re-shaded dna icon
  • Added Vegetarian trait
  • Fixed missing meat gift phrase
  • Replaced names by accurate database of babies born in the US in 2010
  • Fixed graves text for formatted names
  • Fixed reviving for villager died by height or void
  • When adopting, your spouse also becomes your children's mother
  • Decreased villager knockback
  • Fixed incorrect amount of bounty hunters
  • Added two more headstones
  • Fixed crash caused by zombie villagers on dedicated servers
  • Only player with merchant rank or higher will receive tax notifications
  • mca-admin commands no require op permission
  • Fixed smaller issues with building recognition
  • Automatic building scanning can now be disabled
  • Next to Buildings, you can now add more restrictive "rooms" instead in case your build is not recognized otherwise
  • Buildings can no longer intersect
  • If adding a building fails, a proper error message is now shown
  • Updating existing, intersected buildings work now
  • Fixed some villagers being confused on where they live
  • Fixed outdated translation variables
  • Setting the workplace makes them jobless for now, effectively causing them to look for a new job
  • You use both matchmaker rings now
  • Gifting cake works on every adult married villager
  • Buildings can now be marked as restricted, preventing villagers from moving in
  • Voice acting is now disabled by default
  • Fixed guards on duty randomly looking into the sky when talking to
  • Fixed at least one teleporting-away-while-following bug
  • Attempting to talk to a zombie won't prevent you from performing an action
  • Fixed interaction fatigue reset
  • Added Interaction and gift analysis
  • Overhauled gift desaturation.
    • Hearts reward will decrease, but won't drop below 0.
    • Desaturation uses a configurable exponential curve, slightly favoring awesome stuff.
    • Once a day by default, the villager forgets about the latest gift in the queue
  • Fixed "datapack" crash
  • Building tasks are now required to advance in ranks
  • Removed bed reserving, beds are searched on demand
  • Fixed villager-keep-following-you problem
  • Fixed greeting AI
  • Increase percentage of adult villagers
  • Fixed changing clothes of unemployed villagers
  • Increased frequency of marriage, births and guard spawns
  • Fixed Server crash
  • Fixed crash when setting clothes or haircut when playing on a server
  • Added config flag to disable voice acting
  • Fixed scythe loosing its charge on non-tombstones
  • Fixed staff of life charges
  • You can no longer adopt adults
  • Fixed grown-up message appearing after world join
  • Fixed building detection on certain coordinates
  • Fixed tall villagers being too tall to live
  • Fixed phrases not being translated on dedicated servers
  • Synced Translations
  • Fixed traits syncing issues and chance math
  • Fixed translation keys
  • Giant initial update. This list may have missing parts.
  • Added mca villager and zombie villager
  • Added genetics, personality, traits and mood
  • Added dialogue engine
    • Ported classic interactions
    • Added adoption
    • Added divorce and divorce papers
  • Added enhanced gifting
    • Has a saturation Queue
    • Respects villagers specific needs
  • Added wedding ring and engagement ring
  • Added Grim Reaper
  • Added graves, resurrection, Staff of Life and the Scythe
  • Added guards and archers
  • Added blueprint
    • Added village management
    • Added automatic building and village recognition
    • Added initial building types to extend village functions
    • Added rank, task system
  • Added taxes
  • Added chores
  • Added book with enhanced visuals
  • Added Advancements
  • Added Architecture to support Fabric and Forge
  • Added voice acting
  • Added initial translations´

Dependencies

[Universal 1.19.2] MCA Reborn - 7.5.14 - MCA Reborn (3)Architectury APIrequired

[Universal 1.19.2] MCA Reborn - 7.5.14 - MCA Reborn (4)Fabric APIoptional

[Universal 1.19.2] MCA Reborn - 7.5.14 - MCA Reborn (5)Quilted Fabric API (QFAPI) / Quilt Standard Libraries (QSL)optional

Files

minecraft-comes-alive-7.5.14+1.19.2-universal.jar(11.67 MiB) Primary

Download

Metadata

Release channel

Release

Version number

7.5.14+1.19.2

Loaders

FabricForgeQuilt

Game versions

1.19.2

Downloads

9108

Publication date

February 13, 2024 at 9:50 AM

Publisher

[Universal 1.19.2] MCA Reborn - 7.5.14 - MCA Reborn (6)

Luke100000

Owner

Version ID

Featured versions

See all

[Universal 1.20.4] MCA Reborn - 7.5.12

Fabric, Quilt 1.20.4

Release

[Universal 1.20.2] MCA Reborn - 7.5.12

Fabric, Forge, Quilt 1.20.2

Release

[Universal 1.20.1] MCA Reborn - 7.5.18

Fabric, Forge, Quilt 1.20.1

Release

[Universal 1.20] MCA Reborn - 7.5.3

Fabric, Forge, Quilt 1.20

Release

[Universal 1.19.4] MCA Reborn - 7.5.11

Fabric, Forge, Quilt 1.19.4

Release

[Universal 1.19.3] MCA Reborn - 7.5.3

Fabric, Forge, Quilt 1.19.3

Release

[Universal 1.19.2] MCA Reborn - 7.5.14

Fabric, Forge, Quilt 1.19.2

Release

[Universal 1.19.1] MCA Reborn - 7.3.21

Fabric, Forge, Quilt 1.19.1

Release

[Universal 1.19] MCA Reborn - 7.3.21

Fabric, Forge, Quilt 1.19

Release

[Universal 1.18.2] MCA Reborn - 7.4.11

Fabric, Forge, Quilt 1.18.2

Release

[Universal 1.17.1] MCA Reborn - 7.3.22

Fabric, Forge 1.17.1

Release

[Universal 1.16.5] MCA Reborn - 7.3.23

Fabric, Forge 1.16.5

Release

Project members

Luke100000 OwnerSoyTutta ArtistTuchu Community ManagerCDAGaming Developerrawvennoodles Page Manager

Technical information

License

GPL-3.0-only

Client side

required

Server side

required

Project ID

[Universal 1.19.2] MCA Reborn - 7.5.14 - MCA Reborn (2024)

References

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